
Something I've been thinking about is the 8th level ability for clerics and what other options there could be. Currently we have 3 options for level 8:
Divine Strike (+1d8/+2d8 at 14th level)Potent Spellcasting (+ wisdom bonus to cantrip damage)Blessed Strikes (+1d8 to either weapon or cantrip damage)The 8th level ability is meant to be there as a way to help the cleric's damage keep up, but what about some other options, perhaps not combat related. I've had a thought and have come up with a couple more that could make things more interesting for the new 8th level Matriarch/Patriarch.
Crusader (choose a fighting style from the fighter list)Divine Knowledge (choose 2 skills, then gain expertise in 2 skills)Divine Word (you have advantage on deception, intimidation, or persuasion checks)Unshakeable Faith (you have advantage when making an intelligence, wisdom, or charisma saving throw)So not all of these are combat focused which might make the cleric lag behind a little bit, but the options would allow a cleric to branch out a bit. They could become skilled, they could act as the face of the party, or they could have defensive bonuses against hostile magic.
Part of why I'm thinking of this is that I'm not too keen on the current implementation of the cleric and feel like it should have had a couple of points of customisation, the domain being a relatively minor choice over an archetype like crusader, mystic, shaman, or avenger.
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